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Hearthstone Heroes of Warcraft is one of the most popular card-based games in the world. Hearthstone builds upon the lore of the Warcraft series using creatures, characters, and relics from the series.
In an incredibly short time, the game gained fair popularity and became one of the most played eSports disciplines over the globe. In Hearthstone Beginner Strategy, we will give you the basics of the game along with important aspects to know before you start playing.
First of all, you need to get familiar with the gaming board. It has a lot of different things on it and you should understand what their intended purposes are.
Deck – The collection of cards you will be playing with. Each player builds their deck of 30 cards before the game starts.
Hand – The cards you currently have available to play. You are able to see the cards in your hand, while the cards in your opponent’s hand will appear face down.
Mana – The resource that allows you to play cards. Both players start with one mana crystal and gain another one each turn, up to ten total. Every card has a mana cost. When you play a card, you will empty however many mana crystals are needed to pay its cost. At the start of your next turn, your empty mana crystals will refill.
Health – Both players start with 30 health. The goal of the game is to take all of opponent’s health points. Although there are spells and abilities that can restore lost health, a player’s health can never go above 30. However, some abilities grant armor, which give more sustainability to the players.
Hero Power – Each hero has a unique power, which you can use by clicking the icon. Hero powers cost two mana to activate and may be used once per turn.
Minions – The creatures you summon to fight your opponent.
Enemy Minions – Logically these are the creatures your opponent summons to fight you.
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Another basic thing that we will cover in our Hearthstone Beginner Strategy are the different types of cards. Currently we have four types of cards in Hearthstone:
Minions — This card can attack your opponent and his minions and also has many special abilities that can change the state of the game. Usually, minions can’t attack on the same turn as they are summoned.
Weapons — Like minions, weapons stay on the board when played. They allow a hero to attack as if they were a minion. Also like minions, weapons have an attack stat, which determines the damage the hero does when using one.
Secrets — These are cards also known as “Traps”. They remain on the board after being played and the difference here is you cannot see what specific trap your opponent has played. The secrets appear when your opponent does a particular action, for example attack your minions or your health directly.
Spells – Cards that have an immediate effect when played and then disappear. There are many different spells, and they are all unique to a particular class.
Another main aspects of the Hearthstone Beginner Strategy is choosing the right class. Again, we have a wide variety of classes:
A guardian of the forest, the Druid specializes in getting mana quickly and summoning large creatures. Using creatures with high health and taunts, they can set up formidable defenses that their opponent must break through. Many Druid cards allow the player to choose between different effects when they come into play. An example is the Druid of the Flame, which you may summon as either a 2/5 or 5/2 minion.
An aggressive class focused on taking out the opponent’s health quickly. Many of their minions are Beasts, and they have a number of cards that synergize with Beasts. For example, when Houndmaster is played it can give a Beast +2/+2 and Taunt. A mixture of low-cost minions and damage spells allows them to demolish their opponent before there is time to react.
A master of magic, the Mage uses spells to destroy enemy minions or stall their opponent, controlling the flow of the game. Mages have a wide variety of spell effects, allowing them to react to any situation that arises. They specialize in using high damage spells to eliminate enemy minions or drastically reduce their opponent’s health. Mage is also one of the few classes that have Secrets and their diverse effects
A master of magic, the Mage uses spells to destroy enemy minions or stall their opponent, controlling the flow of the game. Mages have a wide variety of spell effects, allowing them to react to any situation that arises. They specialize in using high damage spells to eliminate enemy minions or drastically reduce their opponent’s health. Mage is also one of the few classes that have Secrets and their diverse effects mean that opponents have to play cautiously.
A champion of justice, the Paladin specializes in summoning minions and using spells and abilities to make them stronger. By improving a minion’s attack, giving them abilities like Divine Shield, and also by weakening enemy minions, Paladins can turn a seemingly lost cause into a won battle. The Paladin also uses weapons with unique effects to control the board.
A control-oriented class, the Priest uses cards that allow it to steal its opponent’s minions and copy the cards in their deck, turning their own tools against them. Using their many heals and health boosts to keep themselves and their minions alive, Priests can maintain their defenses for a while. They also have a number of options for removing or weakening enemy minions, such as Shadow Word: Death or Shrinkmeister.
A sneaky class for those who want to set up big combos. The Rogue likes to play lots of cards in a turn, stacking their effects to destroy their opponent. Rogue cards make use of the Combo mechanic, which gives them an additional effect if the Rogue has already played a card that turn. For example, if a Rogue plays a Defias Ringleader, they put that 2/2 creature on the board. If a Rogue plays Backstab and then plays a Defias, the Ringleader’s effect will activate, giving the Rogue both a Ringleader and a Defias Bandit. Rogues use a variety of cheap spells as well as effects that make their cards cheaper in order to ensure they can always trigger their Combos.
Controlling the primal elements, the Shaman uses strong creatures and damage spells to control the board. Their cards often have low mana costs relative to the effects they provide, but this power comes at a price. Many of their cards have the Overload mechanic, which limits the mana they can spend on the next turn. For example, Lightning Bolt deals 3 damage for a mere one mana. However, it has Overload, meaning that on your next turn one of your mana crystals will be unavailable for use.
For those who like to live dangerously, Warlocks damage themselves and their creatures to gain advantages, always looking for ways to trade up on their opponent. The Warlock has many Demon minions, which are stronger than usual but have additional costs beyond mana. The Pit Lord, for example, is a 5/6 for four mana, which is stronger than most 4-mana creatures, but it requires an additional cost of 5 health from the Warlock.
Wielding strong weapons and creatures that thrive when dealing or taking damage, the Warrior seeks to annihilate their opponent’s minions through brute force. Many Warrior cards provide Armor, which functions as health but has no limit. Thus the Warrior can easily go above the maximum health limit of 30. High armor allows the Warrior to play fearlessly with regards to attacking. The Warrior’s minions often get better when they take damage, such as Frothing Berserker. To synergize with this, the Warrior also has a number of spells that can damage their own minions and make them stronger.
Now that you’ve chosen a class and built a deck, it is time to start playing! Hope our Hearthstone Beginner Strategy helped you and we wish you successful games!
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